Hello everyone in this post I'd like to let you know that I've created two great courses for Udemy Platform.😀
First course is a more Beginner friendly course we will start with Unity basics and create our game
What you'll learn
Understanding Unity Basics and Beyond
Unity Colliders
How to Use Rigidbody
Understanding Developing a real game and improvements
Creating Different Enemy AI system
Unity C# coding with advanced systems Object oriented programming
Creating Singleton Object in Generic Classes
Unity Event System
Creating Custom Editor Scripts
Adding AudioSource And Play Audio in most effective way
This Course is more detailed and I'm covering howto use Design Patterns in game development.
How to Use mostly used assets like DoTween To speed up your development
Learn Unity C# Like Pro Pacman into 3D
C# Essentials
Learn Unity3D Mobile Games with Best C# Design Patterns!
What you'll learn?
Game Object Pooling with details
Creating Singleton Pattern objects in the right way
Observer Pattern Real game implementation
Implementing Event Driven Game Developlment with some event Managers
Implementing finite state pattern with complete guidance
Learn C# Design Patterns with real game development
Examinate Best Practice implementation of C# and real Object Oriented Programing
Instead of only developing game learn the development system and use it in your own games
You will learn most professionaly used game development techniques in the insdustry
You Will learn how to import animations and switch between animations
Using Cinemachine adding shake system with cinemachine
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